css_ast/types/
animation_action.rs

1use super::prelude::*;
2
3/// <https://drafts.csswg.org/css-animations-2/#typedef-animation-action>
4#[derive(Parse, Peek, IntoCursor, ToCursors, Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
5#[cfg_attr(feature = "serde", derive(serde::Serialize), serde())]
6#[cfg_attr(feature = "visitable", derive(csskit_derives::Visitable), visit(self))]
7#[derive(csskit_derives::NodeWithMetadata)]
8pub enum AnimationAction {
9	#[atom(CssAtomSet::None)]
10	None(T![Ident]),
11	#[atom(CssAtomSet::Play)]
12	Play(T![Ident]),
13	#[atom(CssAtomSet::PlayForwards)]
14	PlayForwards(T![Ident]),
15	#[atom(CssAtomSet::PlayBackwards)]
16	PlayBackwards(T![Ident]),
17	#[atom(CssAtomSet::Pause)]
18	Pause(T![Ident]),
19	#[atom(CssAtomSet::Reset)]
20	Reset(T![Ident]),
21	#[atom(CssAtomSet::Replay)]
22	Replay(T![Ident]),
23}