Lab

Struct Lab 

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pub struct Lab {
    pub lightness: f64,
    pub a: f64,
    pub b: f64,
    pub alpha: f32,
}
Expand description

An CIE defined colour space representing L - perceptual lightness, and two axes A & B. The components are:

  • L - a number between 0.0 and 100.0
  • A - a number between -125.0 and +125.0
  • B - a number between -125.0 and +125.0
  • Alpha - a number between 0.0 and 100.0

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§lightness: f64§a: f64§b: f64§alpha: f32

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impl Lab

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pub fn new(lightness: f64, a: f64, b: f64, alpha: f32) -> Self

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impl Clone for Lab

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fn clone(&self) -> Lab

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T, U> ColorMix<T, U> for Lab
where Self: From<T> + From<U>,

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fn mix(first: T, second: U, percentage: f64) -> Self

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impl Debug for Lab

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for Lab

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<A98Rgb> for Lab

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fn from(value: A98Rgb) -> Self

Converts to this type from the input type.
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impl From<Color> for Lab

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fn from(value: Color) -> Self

Converts to this type from the input type.
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impl From<Hex> for Lab

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fn from(value: Hex) -> Self

Converts to this type from the input type.
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impl From<Hsl> for Lab

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fn from(value: Hsl) -> Self

Converts to this type from the input type.
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impl From<Hsv> for Lab

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fn from(value: Hsv) -> Self

Converts to this type from the input type.
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impl From<Hwb> for Lab

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fn from(value: Hwb) -> Self

Converts to this type from the input type.
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impl From<Lab> for A98Rgb

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fn from(value: Lab) -> Self

Converts to this type from the input type.
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impl From<Lab> for Color

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fn from(value: Lab) -> Self

Converts to this type from the input type.
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impl From<Lab> for Hex

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fn from(value: Lab) -> Self

Converts to this type from the input type.
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impl From<Lab> for Hsl

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fn from(value: Lab) -> Self

Converts to this type from the input type.
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impl From<Lab> for Hsv

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fn from(value: Lab) -> Self

Converts to this type from the input type.
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impl From<Lab> for Hwb

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fn from(value: Lab) -> Self

Converts to this type from the input type.
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impl From<Lab> for Lch

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fn from(value: Lab) -> Self

Converts to this type from the input type.
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impl From<Lab> for LinearRgb

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fn from(value: Lab) -> Self

Converts to this type from the input type.
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impl From<Lab> for Oklab

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fn from(value: Lab) -> Self

Converts to this type from the input type.
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impl From<Lab> for Oklch

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fn from(value: Lab) -> Self

Converts to this type from the input type.
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impl From<Lab> for Rgb

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fn from(value: Lab) -> Self

Converts to this type from the input type.
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impl From<Lab> for RgbColor

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fn from(value: Lab) -> Self

Converts to this type from the input type.
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impl From<Lab> for Srgb

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fn from(value: Lab) -> Self

Converts to this type from the input type.
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impl From<Lab> for XyzD50

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fn from(value: Lab) -> Self

Converts to this type from the input type.
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impl From<Lab> for XyzD65

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fn from(value: Lab) -> Self

Converts to this type from the input type.
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impl From<Lch> for Lab

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fn from(value: Lch) -> Self

Converts to this type from the input type.
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impl From<LinearRgb> for Lab

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fn from(value: LinearRgb) -> Self

Converts to this type from the input type.
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impl From<Named> for Lab

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fn from(value: Named) -> Self

Converts to this type from the input type.
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impl From<Oklab> for Lab

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fn from(value: Oklab) -> Self

Converts to this type from the input type.
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impl From<Oklch> for Lab

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fn from(value: Oklch) -> Self

Converts to this type from the input type.
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impl From<Srgb> for Lab

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fn from(value: Srgb) -> Self

Converts to this type from the input type.
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impl From<XyzD50> for Lab

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fn from(value: XyzD50) -> Self

Converts to this type from the input type.
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impl From<XyzD65> for Lab

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fn from(value: XyzD65) -> Self

Converts to this type from the input type.
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impl PartialEq for Lab

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fn eq(&self, other: &Lab) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl ToAlpha for Lab

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fn to_alpha(&self) -> f32

Returns a number between 0.0 (fully transparent) to 100.0 (fully opaque).
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fn fully_opaque(&self) -> bool

Returns true if the alpha of this colour is 100.0
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fn fully_transparent(&self) -> bool

Returns true if the alpha of this colour is 0.0
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impl TryFrom<Lab> for Named

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type Error = ToNamedError

The type returned in the event of a conversion error.
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fn try_from(value: Lab) -> Result<Self, Self::Error>

Performs the conversion.
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impl Copy for Lab

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impl StructuralPartialEq for Lab

Auto Trait Implementations§

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impl Freeze for Lab

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impl RefUnwindSafe for Lab

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impl Send for Lab

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impl Sync for Lab

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impl Unpin for Lab

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impl UnwindSafe for Lab

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<C, T> ColorDistance<T> for C
where C: Copy, Lab: From<C> + From<T>,

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fn close_to(&self, other: T, tolerance: f64) -> bool

Compares self to other via delta_e, checking that the result is less than or equal to tolerance. Read more
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fn far_from(&self, other: T, tolerance: f64) -> bool

Compares self to other via delta_e, checking that the result is greater than or equal to tolerance. Read more
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fn delta_e(&self, other: T) -> f64

This uses the CIEDE2000 Delta E formula difference between self and other. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either [OwoColorize::fg] or a color-specific method, such as [OwoColorize::green], Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either [OwoColorize::bg] or a color-specific method, such as [OwoColorize::on_yellow], Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<C, T> WcagColorContrast<T> for C
where C: Copy, T: Copy, Srgb: From<C> + From<T>,

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fn wcag_contrast_ratio(&self, other: T) -> f64

Calculate the contrast ratio between self and other. colors according to WCAG 2.1. Returns a value between 1:1 and 21:1 Read more
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fn wcag_level(&self, other: T) -> WcagLevel

Get the WCAG level for the contrast between self and other. Read more
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fn find_minimum_contrast<Space>( &self, other: T, level: WcagLevel, ) -> Option<Space>
where Self: WcagColorContrast<Space>, Space: ColorMix<Self, T> + From<Self> + From<T> + Copy + PartialEq + Debug, Srgb: From<Space>, Hex: From<Space>,

Find the closest color that meets a specific WCAG level against a background. Read more