pub enum HtmlTag {
Show 112 variants
    A(Ident),
    Abbr(Ident),
    Address(Ident),
    Area(Ident),
    Article(Ident),
    Aside(Ident),
    Audio(Ident),
    B(Ident),
    Base(Ident),
    Bdi(Ident),
    Bdo(Ident),
    Blockquote(Ident),
    Body(Ident),
    Br(Ident),
    Button(Ident),
    Canvas(Ident),
    Caption(Ident),
    Cite(Ident),
    Code(Ident),
    Col(Ident),
    Colgroup(Ident),
    Data(Ident),
    Datalist(Ident),
    Dd(Ident),
    Del(Ident),
    Details(Ident),
    Dfn(Ident),
    Dialog(Ident),
    Div(Ident),
    Dl(Ident),
    Dt(Ident),
    Em(Ident),
    Embed(Ident),
    Fieldset(Ident),
    Figcaption(Ident),
    Figure(Ident),
    Footer(Ident),
    Form(Ident),
    H1(Ident),
    H2(Ident),
    H3(Ident),
    H4(Ident),
    H5(Ident),
    H6(Ident),
    Head(Ident),
    Header(Ident),
    Hgroup(Ident),
    Hr(Ident),
    Html(Ident),
    I(Ident),
    Iframe(Ident),
    Img(Ident),
    Input(Ident),
    Ins(Ident),
    Kbd(Ident),
    Label(Ident),
    Legend(Ident),
    Li(Ident),
    Link(Ident),
    Main(Ident),
    Map(Ident),
    Mark(Ident),
    Menu(Ident),
    Meta(Ident),
    Meter(Ident),
    Nav(Ident),
    Noscript(Ident),
    Object(Ident),
    Ol(Ident),
    Optgroup(Ident),
    Option(Ident),
    Output(Ident),
    P(Ident),
    Picture(Ident),
    Pre(Ident),
    Progress(Ident),
    Q(Ident),
    Rp(Ident),
    Rt(Ident),
    Ruby(Ident),
    S(Ident),
    Samp(Ident),
    Script(Ident),
    Search(Ident),
    Section(Ident),
    Select(Ident),
    Slot(Ident),
    Small(Ident),
    Source(Ident),
    Span(Ident),
    Strong(Ident),
    Style(Ident),
    Sub(Ident),
    Summary(Ident),
    Sup(Ident),
    Table(Ident),
    Tbody(Ident),
    Td(Ident),
    Template(Ident),
    Textarea(Ident),
    Tfoot(Ident),
    Th(Ident),
    Thead(Ident),
    Time(Ident),
    Title(Ident),
    Tr(Ident),
    Track(Ident),
    U(Ident),
    Ul(Ident),
    Var(Ident),
    Video(Ident),
    Wbr(Ident),
}Expand description
Variants§
A(Ident)
Abbr(Ident)
Address(Ident)
Area(Ident)
Article(Ident)
Aside(Ident)
Audio(Ident)
B(Ident)
Base(Ident)
Bdi(Ident)
Bdo(Ident)
Blockquote(Ident)
Body(Ident)
Br(Ident)
Button(Ident)
Canvas(Ident)
Caption(Ident)
Cite(Ident)
Code(Ident)
Col(Ident)
Colgroup(Ident)
Data(Ident)
Datalist(Ident)
Dd(Ident)
Del(Ident)
Details(Ident)
Dfn(Ident)
Dialog(Ident)
Div(Ident)
Dl(Ident)
Dt(Ident)
Em(Ident)
Embed(Ident)
Fieldset(Ident)
Figcaption(Ident)
Figure(Ident)
Form(Ident)
H1(Ident)
H2(Ident)
H3(Ident)
H4(Ident)
H5(Ident)
H6(Ident)
Head(Ident)
Header(Ident)
Hgroup(Ident)
Hr(Ident)
Html(Ident)
I(Ident)
Iframe(Ident)
Img(Ident)
Input(Ident)
Ins(Ident)
Kbd(Ident)
Label(Ident)
Legend(Ident)
Li(Ident)
Link(Ident)
Main(Ident)
Map(Ident)
Mark(Ident)
Menu(Ident)
Meta(Ident)
Meter(Ident)
Noscript(Ident)
Object(Ident)
Ol(Ident)
Optgroup(Ident)
Option(Ident)
Output(Ident)
P(Ident)
Picture(Ident)
Pre(Ident)
Progress(Ident)
Q(Ident)
Rp(Ident)
Rt(Ident)
Ruby(Ident)
S(Ident)
Samp(Ident)
Script(Ident)
Search(Ident)
Section(Ident)
Select(Ident)
Slot(Ident)
Small(Ident)
Source(Ident)
Span(Ident)
Strong(Ident)
Style(Ident)
Sub(Ident)
Summary(Ident)
Sup(Ident)
Table(Ident)
Tbody(Ident)
Td(Ident)
Template(Ident)
Textarea(Ident)
Tfoot(Ident)
Th(Ident)
Thead(Ident)
Time(Ident)
Title(Ident)
Tr(Ident)
Track(Ident)
U(Ident)
Ul(Ident)
Var(Ident)
Video(Ident)
Wbr(Ident)
Trait Implementations§
Source§impl Ord for HtmlTag
 
impl Ord for HtmlTag
Source§impl PartialOrd for HtmlTag
 
impl PartialOrd for HtmlTag
Source§impl SemanticEq for HtmlTag
 
impl SemanticEq for HtmlTag
Source§fn semantic_eq(&self, other: &Self) -> bool
 
fn semantic_eq(&self, other: &Self) -> bool
Returns 
true if self and other are semantically equal.Source§impl ToCursors for HtmlTag
 
impl ToCursors for HtmlTag
fn to_cursors(&self, s: &mut impl CursorSink)
Source§impl VisitableMut for HtmlTag
 
impl VisitableMut for HtmlTag
fn accept_mut<V: VisitMut>(&mut self, v: &mut V)
impl Copy for HtmlTag
impl Eq for HtmlTag
impl StructuralPartialEq for HtmlTag
Auto Trait Implementations§
impl Freeze for HtmlTag
impl RefUnwindSafe for HtmlTag
impl Send for HtmlTag
impl Sync for HtmlTag
impl Unpin for HtmlTag
impl UnwindSafe for HtmlTag
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
    T: Clone,
 
impl<T> CloneToUninit for Twhere
    T: Clone,
Source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
 
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<D> OwoColorize for D
 
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
    C: Color,
 
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
    C: Color,
Set the foreground color generically Read more
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
    C: Color,
 
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
    C: Color,
Set the background color generically. Read more
§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
 
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
 
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
 
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
 
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
 
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
 
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
 
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
 
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
 
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
 
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
 
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
 
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
 
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
 
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
 
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
 
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
 
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
 
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
 
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
 
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
 
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
 
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Hide the text
§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
 
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
    Color: DynColor,
 
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
    Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either [
OwoColorize::fg] or
a color-specific method, such as [OwoColorize::green], Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
    Color: DynColor,
 
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
    Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either [
OwoColorize::bg] or
a color-specific method, such as [OwoColorize::on_yellow], Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
    &self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
 
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
    &self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
 
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
 
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
 
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.