pub enum PositionAreaSelfInline {
SelfInlineStart(Ident),
Center(Ident),
SelfInlineEnd(Ident),
SpanSelfInlineStart(Ident),
SpanSelfInlineEnd(Ident),
SpanAll(Ident),
}
Variants§
SelfInlineStart(Ident)
Center(Ident)
SelfInlineEnd(Ident)
SpanSelfInlineStart(Ident)
SpanSelfInlineEnd(Ident)
SpanAll(Ident)
Trait Implementations§
Source§impl<'a> Build<'a> for PositionAreaSelfInline
impl<'a> Build<'a> for PositionAreaSelfInline
Source§impl Clone for PositionAreaSelfInline
impl Clone for PositionAreaSelfInline
Source§fn clone(&self) -> PositionAreaSelfInline
fn clone(&self) -> PositionAreaSelfInline
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for PositionAreaSelfInline
impl Debug for PositionAreaSelfInline
Source§impl From<PositionAreaSelfInline> for Cursor
impl From<PositionAreaSelfInline> for Cursor
Source§fn from(value: PositionAreaSelfInline) -> Self
fn from(value: PositionAreaSelfInline) -> Self
Converts to this type from the input type.
Source§impl From<PositionAreaSelfInline> for Ident
impl From<PositionAreaSelfInline> for Ident
Source§fn from(value: PositionAreaSelfInline) -> Self
fn from(value: PositionAreaSelfInline) -> Self
Converts to this type from the input type.
Source§impl From<PositionAreaSelfInline> for Kind
impl From<PositionAreaSelfInline> for Kind
Source§fn from(value: PositionAreaSelfInline) -> Self
fn from(value: PositionAreaSelfInline) -> Self
Converts to this type from the input type.
Source§impl From<PositionAreaSelfInline> for Token
impl From<PositionAreaSelfInline> for Token
Source§fn from(value: PositionAreaSelfInline) -> Self
fn from(value: PositionAreaSelfInline) -> Self
Converts to this type from the input type.
Source§impl Hash for PositionAreaSelfInline
impl Hash for PositionAreaSelfInline
Source§impl Ord for PositionAreaSelfInline
impl Ord for PositionAreaSelfInline
Source§fn cmp(&self, other: &PositionAreaSelfInline) -> Ordering
fn cmp(&self, other: &PositionAreaSelfInline) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for PositionAreaSelfInline
impl PartialEq for PositionAreaSelfInline
Source§impl PartialOrd for PositionAreaSelfInline
impl PartialOrd for PositionAreaSelfInline
Source§impl<'a> Peek<'a> for PositionAreaSelfInline
impl<'a> Peek<'a> for PositionAreaSelfInline
Source§impl Serialize for PositionAreaSelfInline
impl Serialize for PositionAreaSelfInline
Source§impl ToCursors for PositionAreaSelfInline
impl ToCursors for PositionAreaSelfInline
fn to_cursors(&self, s: &mut impl CursorSink)
impl Copy for PositionAreaSelfInline
impl Eq for PositionAreaSelfInline
impl StructuralPartialEq for PositionAreaSelfInline
Auto Trait Implementations§
impl Freeze for PositionAreaSelfInline
impl RefUnwindSafe for PositionAreaSelfInline
impl Send for PositionAreaSelfInline
impl Sync for PositionAreaSelfInline
impl Unpin for PositionAreaSelfInline
impl UnwindSafe for PositionAreaSelfInline
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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Set the background color generically. Read more
§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
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Change the background color to bright magenta
§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
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Change the foreground color to bright purple
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Change the background color to bright purple
§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
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Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Hide the text
§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either [
OwoColorize::fg
] or
a color-specific method, such as [OwoColorize::green
], Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either [
OwoColorize::bg
] or
a color-specific method, such as [OwoColorize::on_yellow
], Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Sets the background color to an RGB value.