pub enum PositionTryOrderKeywords {
Normal(Ident),
}
Variants§
Trait Implementations§
Source§impl<'a> Build<'a> for PositionTryOrderKeywords
impl<'a> Build<'a> for PositionTryOrderKeywords
Source§impl Clone for PositionTryOrderKeywords
impl Clone for PositionTryOrderKeywords
Source§fn clone(&self) -> PositionTryOrderKeywords
fn clone(&self) -> PositionTryOrderKeywords
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for PositionTryOrderKeywords
impl Debug for PositionTryOrderKeywords
Source§impl From<PositionTryOrderKeywords> for Cursor
impl From<PositionTryOrderKeywords> for Cursor
Source§fn from(value: PositionTryOrderKeywords) -> Self
fn from(value: PositionTryOrderKeywords) -> Self
Converts to this type from the input type.
Source§impl From<PositionTryOrderKeywords> for Ident
impl From<PositionTryOrderKeywords> for Ident
Source§fn from(value: PositionTryOrderKeywords) -> Self
fn from(value: PositionTryOrderKeywords) -> Self
Converts to this type from the input type.
Source§impl From<PositionTryOrderKeywords> for Kind
impl From<PositionTryOrderKeywords> for Kind
Source§fn from(value: PositionTryOrderKeywords) -> Self
fn from(value: PositionTryOrderKeywords) -> Self
Converts to this type from the input type.
Source§impl From<PositionTryOrderKeywords> for Token
impl From<PositionTryOrderKeywords> for Token
Source§fn from(value: PositionTryOrderKeywords) -> Self
fn from(value: PositionTryOrderKeywords) -> Self
Converts to this type from the input type.
Source§impl Hash for PositionTryOrderKeywords
impl Hash for PositionTryOrderKeywords
Source§impl Ord for PositionTryOrderKeywords
impl Ord for PositionTryOrderKeywords
Source§fn cmp(&self, other: &PositionTryOrderKeywords) -> Ordering
fn cmp(&self, other: &PositionTryOrderKeywords) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for PositionTryOrderKeywords
impl PartialEq for PositionTryOrderKeywords
Source§impl PartialOrd for PositionTryOrderKeywords
impl PartialOrd for PositionTryOrderKeywords
Source§impl<'a> Peek<'a> for PositionTryOrderKeywords
impl<'a> Peek<'a> for PositionTryOrderKeywords
Source§impl Serialize for PositionTryOrderKeywords
impl Serialize for PositionTryOrderKeywords
Source§impl ToCursors for PositionTryOrderKeywords
impl ToCursors for PositionTryOrderKeywords
fn to_cursors(&self, s: &mut impl CursorSink)
Source§impl VisitableMut for PositionTryOrderKeywords
impl VisitableMut for PositionTryOrderKeywords
fn accept_mut<V: VisitMut>(&mut self, v: &mut V)
impl Copy for PositionTryOrderKeywords
impl Eq for PositionTryOrderKeywords
impl StructuralPartialEq for PositionTryOrderKeywords
Auto Trait Implementations§
impl Freeze for PositionTryOrderKeywords
impl RefUnwindSafe for PositionTryOrderKeywords
impl Send for PositionTryOrderKeywords
impl Sync for PositionTryOrderKeywords
impl Unpin for PositionTryOrderKeywords
impl UnwindSafe for PositionTryOrderKeywords
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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Set the background color generically. Read more
§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
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Change the background color to bright magenta
§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Hide the text
§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either [
OwoColorize::fg
] or
a color-specific method, such as [OwoColorize::green
], Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either [
OwoColorize::bg
] or
a color-specific method, such as [OwoColorize::on_yellow
], Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Sets the background color to an RGB value.