pub enum Rule<'a> {
Show 23 variants
Charset(CharsetRule),
ColorProfile(ColorProfileRule),
Container(ContainerRule<'a>),
CounterStyle(CounterStyleRule),
FontFace(FontFaceRule<'a>),
FontFeatureValues(FontFeatureValuesRule),
FontPaletteValues(FontPaletteValuesRule),
Import(ImportRule),
Keyframes(KeyframesRule<'a>),
Layer(LayerRule<'a>),
Media(MediaRule<'a>),
Namespace(NamespaceRule),
Page(PageRule<'a>),
Property(PropertyRule<'a>),
Scope(ScopeRule),
StartingStyle(StartingStyleRule),
Supports(SupportsRule<'a>),
Document(DocumentRule<'a>),
WebkitKeyframes(WebkitKeyframesRule<'a>),
MozDocument(MozDocumentRule<'a>),
UnknownAt(UnknownAtRule<'a>),
Style(StyleRule<'a>),
Unknown(UnknownQualifiedRule<'a>),
}
Variants§
Charset(CharsetRule)
ColorProfile(ColorProfileRule)
Container(ContainerRule<'a>)
CounterStyle(CounterStyleRule)
FontFace(FontFaceRule<'a>)
FontFeatureValues(FontFeatureValuesRule)
FontPaletteValues(FontPaletteValuesRule)
Import(ImportRule)
Keyframes(KeyframesRule<'a>)
Layer(LayerRule<'a>)
Media(MediaRule<'a>)
Namespace(NamespaceRule)
Page(PageRule<'a>)
Property(PropertyRule<'a>)
Scope(ScopeRule)
StartingStyle(StartingStyleRule)
Supports(SupportsRule<'a>)
Document(DocumentRule<'a>)
WebkitKeyframes(WebkitKeyframesRule<'a>)
MozDocument(MozDocumentRule<'a>)
UnknownAt(UnknownAtRule<'a>)
Style(StyleRule<'a>)
Unknown(UnknownQualifiedRule<'a>)
Trait Implementations§
Source§impl<'a> Ord for Rule<'a>
impl<'a> Ord for Rule<'a>
Source§impl<'a> PartialOrd for Rule<'a>
impl<'a> PartialOrd for Rule<'a>
Source§impl<'a> RuleVariants<'a> for Rule<'a>
impl<'a> RuleVariants<'a> for Rule<'a>
Source§fn parse_at_rule(p: &mut Parser<'a>, c: Cursor) -> ParserResult<Self>
fn parse_at_rule(p: &mut Parser<'a>, c: Cursor) -> ParserResult<Self>
Like crate::Parse::parse() but with the additional context of the
name
Cursor. This cursor is known to be
an AtKeyword, therefore this should return a Self
reflecting a AtRule. If the
AtRule is not known, or otherwise fails then this should Err and RuleVariants::parse_unknown_at_rule() can
be called. Read moreSource§fn parse_unknown_at_rule(
p: &mut Parser<'a>,
_name: Cursor,
) -> ParserResult<Self>
fn parse_unknown_at_rule( p: &mut Parser<'a>, _name: Cursor, ) -> ParserResult<Self>
Like crate::Parse::parse() but with the additional context of the
name
Cursor. This cursor is known to be
an AtKeyword and that RuleVariants::parse_at_rule() failed. This should therefore return a Self that represents
an Unknwon AtRule, or otherwise Err. Read moreSource§fn parse_qualified_rule(p: &mut Parser<'a>, _name: Cursor) -> ParserResult<Self>
fn parse_qualified_rule(p: &mut Parser<'a>, _name: Cursor) -> ParserResult<Self>
Like crate::Parse::parse() but with the additional context that the next cursor is not an
AtKeyword, therefore this can attempt to parse a Qualified Rule. If the rule
fails to parse, then RuleVariants::parse_unknown_qualified_rule() will be called. Read more
Source§fn parse_unknown_qualified_rule(
p: &mut Parser<'a>,
_name: Cursor,
) -> ParserResult<Self>
fn parse_unknown_qualified_rule( p: &mut Parser<'a>, _name: Cursor, ) -> ParserResult<Self>
Like crate::Parse::parse() but with the additional context that the next cursor is not an
AtKeyword, and that RuleVariants::parse_qualified_rule() has failed.
Therefore this should attempt to parse an Unknown Qualified Rule, or Err. Read more
Source§fn bad_declaration(_: BadDeclaration<'a>) -> Option<Self>
fn bad_declaration(_: BadDeclaration<'a>) -> Option<Self>
If all of the parse steps have failed, including parsing the Unknown Qualified Rule, we may want to consume a bad
declaration (especially if the parser is in a nested context). This is done automatically on failing to parse
an Unknown Qualified Rule, and this method is given the BadDeclaration. Read more
fn parse_rule_variants(p: &mut Parser<'a>) -> Result<Self, Report>
Source§impl<'a> ToCursors for Rule<'a>
impl<'a> ToCursors for Rule<'a>
fn to_cursors(&self, s: &mut impl CursorSink)
Source§impl<'a> VisitableMut for Rule<'a>
impl<'a> VisitableMut for Rule<'a>
fn accept_mut<V: VisitMut>(&mut self, v: &mut V)
impl<'a> Eq for Rule<'a>
impl<'a> StructuralPartialEq for Rule<'a>
Auto Trait Implementations§
impl<'a> Freeze for Rule<'a>
impl<'a> !RefUnwindSafe for Rule<'a>
impl<'a> !Send for Rule<'a>
impl<'a> !Sync for Rule<'a>
impl<'a> Unpin for Rule<'a>
impl<'a> !UnwindSafe for Rule<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Hide the text
§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either [
OwoColorize::fg
] or
a color-specific method, such as [OwoColorize::green
], Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either [
OwoColorize::bg
] or
a color-specific method, such as [OwoColorize::on_yellow
], Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.