pub enum ScrollBehaviorKeywords {
Auto(Ident),
Smooth(Ident),
}
Variants§
Trait Implementations§
Source§impl<'a> Build<'a> for ScrollBehaviorKeywords
impl<'a> Build<'a> for ScrollBehaviorKeywords
Source§impl Clone for ScrollBehaviorKeywords
impl Clone for ScrollBehaviorKeywords
Source§fn clone(&self) -> ScrollBehaviorKeywords
fn clone(&self) -> ScrollBehaviorKeywords
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ScrollBehaviorKeywords
impl Debug for ScrollBehaviorKeywords
Source§impl From<ScrollBehaviorKeywords> for Cursor
impl From<ScrollBehaviorKeywords> for Cursor
Source§fn from(value: ScrollBehaviorKeywords) -> Self
fn from(value: ScrollBehaviorKeywords) -> Self
Converts to this type from the input type.
Source§impl From<ScrollBehaviorKeywords> for Ident
impl From<ScrollBehaviorKeywords> for Ident
Source§fn from(value: ScrollBehaviorKeywords) -> Self
fn from(value: ScrollBehaviorKeywords) -> Self
Converts to this type from the input type.
Source§impl From<ScrollBehaviorKeywords> for Kind
impl From<ScrollBehaviorKeywords> for Kind
Source§fn from(value: ScrollBehaviorKeywords) -> Self
fn from(value: ScrollBehaviorKeywords) -> Self
Converts to this type from the input type.
Source§impl From<ScrollBehaviorKeywords> for Token
impl From<ScrollBehaviorKeywords> for Token
Source§fn from(value: ScrollBehaviorKeywords) -> Self
fn from(value: ScrollBehaviorKeywords) -> Self
Converts to this type from the input type.
Source§impl Hash for ScrollBehaviorKeywords
impl Hash for ScrollBehaviorKeywords
Source§impl Ord for ScrollBehaviorKeywords
impl Ord for ScrollBehaviorKeywords
Source§fn cmp(&self, other: &ScrollBehaviorKeywords) -> Ordering
fn cmp(&self, other: &ScrollBehaviorKeywords) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for ScrollBehaviorKeywords
impl PartialEq for ScrollBehaviorKeywords
Source§impl PartialOrd for ScrollBehaviorKeywords
impl PartialOrd for ScrollBehaviorKeywords
Source§impl<'a> Peek<'a> for ScrollBehaviorKeywords
impl<'a> Peek<'a> for ScrollBehaviorKeywords
Source§impl Serialize for ScrollBehaviorKeywords
impl Serialize for ScrollBehaviorKeywords
Source§impl ToCursors for ScrollBehaviorKeywords
impl ToCursors for ScrollBehaviorKeywords
fn to_cursors(&self, s: &mut impl CursorSink)
Source§impl VisitableMut for ScrollBehaviorKeywords
impl VisitableMut for ScrollBehaviorKeywords
fn accept_mut<V: VisitMut>(&mut self, v: &mut V)
impl Copy for ScrollBehaviorKeywords
impl Eq for ScrollBehaviorKeywords
impl StructuralPartialEq for ScrollBehaviorKeywords
Auto Trait Implementations§
impl Freeze for ScrollBehaviorKeywords
impl RefUnwindSafe for ScrollBehaviorKeywords
impl Send for ScrollBehaviorKeywords
impl Sync for ScrollBehaviorKeywords
impl Unpin for ScrollBehaviorKeywords
impl UnwindSafe for ScrollBehaviorKeywords
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
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otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
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Converts self
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otherwise. Read more§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
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Set the foreground color generically Read more
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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Set the background color generically. Read more
§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
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Change the foreground color to bright black
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Change the background color to bright black
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Change the foreground color to bright red
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Change the background color to bright red
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Change the foreground color to bright green
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Change the background color to bright green
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Change the foreground color to bright yellow
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Change the background color to bright yellow
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Change the foreground color to bright blue
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Change the background color to bright blue
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§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
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OwoColorize::fg
] or
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], Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
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OwoColorize::bg
] or
a color-specific method, such as [OwoColorize::on_yellow
], Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Sets the background color to an RGB value.