pub enum SingleAnimationComposition {
    Replace(Ident),
    Add(Ident),
    Accumulate(Ident),
}Expand description
https://drafts.csswg.org/css-animations-2/#typedef-single-animation-composition
<single-animation-composition> = replace | add | accumulateVariants§
Trait Implementations§
Source§impl Clone for SingleAnimationComposition
 
impl Clone for SingleAnimationComposition
Source§fn clone(&self) -> SingleAnimationComposition
 
fn clone(&self) -> SingleAnimationComposition
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moreSource§impl Debug for SingleAnimationComposition
 
impl Debug for SingleAnimationComposition
Source§impl From<SingleAnimationComposition> for Cursor
 
impl From<SingleAnimationComposition> for Cursor
Source§fn from(value: SingleAnimationComposition) -> Cursor
 
fn from(value: SingleAnimationComposition) -> Cursor
Converts to this type from the input type.
Source§impl From<SingleAnimationComposition> for Token
 
impl From<SingleAnimationComposition> for Token
Source§fn from(value: SingleAnimationComposition) -> Token
 
fn from(value: SingleAnimationComposition) -> Token
Converts to this type from the input type.
Source§impl Hash for SingleAnimationComposition
 
impl Hash for SingleAnimationComposition
Source§impl Ord for SingleAnimationComposition
 
impl Ord for SingleAnimationComposition
Source§fn cmp(&self, other: &SingleAnimationComposition) -> Ordering
 
fn cmp(&self, other: &SingleAnimationComposition) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
    Self: Sized,
 
fn max(self, other: Self) -> Selfwhere
    Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl<'a> Parse<'a> for SingleAnimationComposition
 
impl<'a> Parse<'a> for SingleAnimationComposition
Source§impl PartialOrd for SingleAnimationComposition
 
impl PartialOrd for SingleAnimationComposition
Source§impl<'a> Peek<'a> for SingleAnimationComposition
 
impl<'a> Peek<'a> for SingleAnimationComposition
Source§impl SemanticEq for SingleAnimationComposition
 
impl SemanticEq for SingleAnimationComposition
Source§fn semantic_eq(&self, other: &Self) -> bool
 
fn semantic_eq(&self, other: &Self) -> bool
Returns 
true if self and other are semantically equal.Source§impl ToCursors for SingleAnimationComposition
 
impl ToCursors for SingleAnimationComposition
fn to_cursors(&self, s: &mut impl CursorSink)
Source§impl VisitableMut for SingleAnimationComposition
 
impl VisitableMut for SingleAnimationComposition
fn accept_mut<V: VisitMut>(&mut self, v: &mut V)
impl Copy for SingleAnimationComposition
impl Eq for SingleAnimationComposition
impl StructuralPartialEq for SingleAnimationComposition
Auto Trait Implementations§
impl Freeze for SingleAnimationComposition
impl RefUnwindSafe for SingleAnimationComposition
impl Send for SingleAnimationComposition
impl Sync for SingleAnimationComposition
impl Unpin for SingleAnimationComposition
impl UnwindSafe for SingleAnimationComposition
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
    T: Clone,
 
impl<T> CloneToUninit for Twhere
    T: Clone,
Source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
 
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<D> OwoColorize for D
 
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
    C: Color,
 
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
    C: Color,
Set the foreground color generically Read more
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
    C: Color,
 
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
    C: Color,
Set the background color generically. Read more
§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
 
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
 
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
 
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
 
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
 
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
 
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
 
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
 
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
 
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
 
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Change the foreground color to bright yellow
§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
 
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Change the background color to bright yellow
§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
 
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
 
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
 
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
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Change the background color to bright magenta
§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
 
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
 
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Change the foreground color to bright cyan
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fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
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Hide the text
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Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
    Color: DynColor,
 
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
    Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
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    Color: DynColor,
 
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    Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
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    &self,
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    &self,
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Sets the background color to an RGB value.