pub struct LineIndex<'a, A: Allocator = Global> { /* private fields */ }Expand description
Precomputed line-start offsets for a source string, enabling O(log lines) line/column lookup.
Building the index is a single linear pass over the source; each subsequent LineIndex::line_and_column is a
binary search plus a per-line character count. Prefer this over Span::line_and_column whenever
resolving more than a couple of spans against one source.
Implementations§
Source§impl<'a, A: Allocator> LineIndex<'a, A>
impl<'a, A: Allocator> LineIndex<'a, A>
Sourcepub fn new_in(source: &'a str, alloc: A) -> Self
pub fn new_in(source: &'a str, alloc: A) -> Self
Build a line index for source in a single pass, allocating the backing table in alloc.
Sourcepub fn line_and_column(&self, span: Span) -> (u32, u32)
pub fn line_and_column(&self, span: Span) -> (u32, u32)
Returns the zero-based (line, column) of the span’s start, where column counts Unicode
scalar values from the line start. Matches Span::line_and_column exactly.
Trait Implementations§
Auto Trait Implementations§
impl<'a, A> Freeze for LineIndex<'a, A>where
A: Freeze,
impl<'a, A> RefUnwindSafe for LineIndex<'a, A>where
A: RefUnwindSafe,
impl<'a, A> Send for LineIndex<'a, A>where
A: Send,
impl<'a, A> Sync for LineIndex<'a, A>where
A: Sync,
impl<'a, A> Unpin for LineIndex<'a, A>
impl<'a, A> UnsafeUnpin for LineIndex<'a, A>where
A: UnsafeUnpin,
impl<'a, A> UnwindSafe for LineIndex<'a, A>where
A: UnwindSafe,
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
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Change the background color to magenta
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
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Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
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Change the background color to bright black
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Change the foreground color to bright red
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Change the background color to bright red
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Change the foreground color to bright green
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Change the background color to bright green
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Change the foreground color to bright yellow
§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
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Change the background color to bright yellow
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Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
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Change the foreground color to bright purple
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Change the background color to bright purple
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Change the foreground color to bright cyan
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Change the background color to bright cyan
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Change the foreground color to bright white
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fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either [
OwoColorize::fg] or
a color-specific method, such as [OwoColorize::green], Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either [
OwoColorize::bg] or
a color-specific method, such as [OwoColorize::on_yellow], Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the background color to a specific RGB value.
§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
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Sets the foreground color to an RGB value.
§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.