Struct Error
pub struct Error { /* private fields */ }
Expand description
Core Diagnostic wrapper type.
§eyre
Users
You can just replace use
s of eyre::Report
with miette::Report
.
Implementations§
§impl Report
impl Report
pub fn new<E>(error: E) -> Report
pub fn new<E>(error: E) -> Report
Create a new error object from any error type.
The error type must be thread safe and 'static
, so that the Report
will be as well.
If the error type does not provide a backtrace, a backtrace will be created here to ensure that a backtrace exists.
pub fn msg<M>(message: M) -> Report
pub fn msg<M>(message: M) -> Report
Create a new error object from a printable error message.
If the argument implements std::error::Error
, prefer Report::new
instead which preserves the underlying error’s cause chain and
backtrace. If the argument may or may not implement std::error::Error
now or in the future, use miette!(err)
which handles either way
correctly.
Report::msg("...")
is equivalent to miette!("...")
but occasionally
convenient in places where a function is preferable over a macro, such
as iterator or stream combinators:
use futures::stream::{Stream, StreamExt, TryStreamExt};
use miette::{Report, Result};
async fn demo<S>(stream: S) -> Result<Vec<Output>>
where
S: Stream<Item = Input>,
{
stream
.then(ffi::do_some_work) // returns Result<Output, &str>
.map_err(Report::msg)
.try_collect()
.await
}
pub fn new_boxed(error: Box<dyn Diagnostic + Send + Sync>) -> Report
pub fn new_boxed(error: Box<dyn Diagnostic + Send + Sync>) -> Report
Create a new error object from a boxed [Diagnostic
].
The boxed type must be thread safe and ’static, so that the Report
will be as well.
Boxed Diagnostic
s don’t implement Diagnostic
themselves due to trait coherence issues.
This method allows you to create a Report
from a boxed Diagnostic
.
pub fn wrap_err<D>(self, msg: D) -> Report
pub fn wrap_err<D>(self, msg: D) -> Report
Create a new error from an error message to wrap the existing error.
For attaching a higher level error message to a Result
as it is
propagated, the WrapErr
extension trait may be more
convenient than this function.
The primary reason to use error.wrap_err(...)
instead of
result.wrap_err(...)
via the WrapErr
trait would be if the
message needs to depend on some data held by the underlying error:
pub fn context<D>(self, msg: D) -> Report
pub fn context<D>(self, msg: D) -> Report
Compatibility re-export of wrap_err
for interop with anyhow
pub fn chain(&self) -> Chain<'_>
pub fn chain(&self) -> Chain<'_>
An iterator of the chain of source errors contained by this Report.
This iterator will visit every error in the cause chain of this error object, beginning with the error that this error object was created from.
§Example
use miette::Report;
use std::io;
pub fn underlying_io_error_kind(error: &Report) -> Option<io::ErrorKind> {
for cause in error.chain() {
if let Some(io_error) = cause.downcast_ref::<io::Error>() {
return Some(io_error.kind());
}
}
None
}
pub fn root_cause(&self) -> &(dyn Error + 'static)
pub fn root_cause(&self) -> &(dyn Error + 'static)
The lowest level cause of this error — this error’s cause’s cause’s cause etc.
The root cause is the last error in the iterator produced by
chain()
.
pub fn is<E>(&self) -> bool
pub fn is<E>(&self) -> bool
Returns true if E
is the type held by this error object.
For errors constructed from messages, this method returns true if E
matches the type of the message D
or the type of the error on
which the message has been attached. For details about the
interaction between message and downcasting, see here.
pub fn downcast<E>(self) -> Result<E, Report>
pub fn downcast<E>(self) -> Result<E, Report>
Attempt to downcast the error object to a concrete type.
pub fn downcast_ref<E>(&self) -> Option<&E>
pub fn downcast_ref<E>(&self) -> Option<&E>
Downcast this error object by reference.
§Example
// If the error was caused by redaction, then return a tombstone instead
// of the content.
match root_cause.downcast_ref::<DataStoreError>() {
Some(DataStoreError::Censored(_)) => Ok(Poll::Ready(REDACTED_CONTENT)),
None => Err(error),
}
pub fn downcast_mut<E>(&mut self) -> Option<&mut E>
pub fn downcast_mut<E>(&mut self) -> Option<&mut E>
Downcast this error object by mutable reference.
pub fn handler(&self) -> &(dyn ReportHandler + 'static)
pub fn handler(&self) -> &(dyn ReportHandler + 'static)
Get a reference to the Handler for this Report.
pub fn handler_mut(&mut self) -> &mut (dyn ReportHandler + 'static)
pub fn handler_mut(&mut self) -> &mut (dyn ReportHandler + 'static)
Get a mutable reference to the Handler for this Report.
pub fn with_source_code(self, source_code: impl SourceCode + 'static) -> Report
pub fn with_source_code(self, source_code: impl SourceCode + 'static) -> Report
Provide source code for this error
Trait Implementations§
impl Send for Report
impl Sync for Report
Auto Trait Implementations§
impl Freeze for Report
impl !RefUnwindSafe for Report
impl Unpin for Report
impl !UnwindSafe for Report
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
OwoColorize::fg
] or
a color-specific method, such as [OwoColorize::green
], Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
OwoColorize::bg
] or
a color-specific method, such as [OwoColorize::on_yellow
], Read more