pub struct Declaration<'a, V: DeclarationValue<'a>> {
pub name: Ident,
pub colon: Colon,
pub value: V,
pub important: Option<BangImportant>,
pub semicolon: Option<Semicolon>,
/* private fields */
}
Expand description
This is a generic type that can be used for AST nodes representing a Declaration, aka “property”. This is defined as:
<property-id>
│├─ <ident> ─┤│
<declaration>
│├─ <property-id> ─ ":" ─ <V> ──╮─────────────────────────────╭──╮───────╭┤│
╰─ "!" ─ <ident "important"> ─╯ ╰─ ";" ─╯
An ident is parsed first, as the property name, followed by a :
. After this the given <V>
will be parsed as the
style value. Parsing may continue to a !important
, or the optional trailing semi ;
, if either are present.
The grammar of <V>
isn’t defined here - it’ll be dependant on the property name. Consequently, <V>
must
implement the DeclarationValue trait, which must provide the
parse_declaration_value(&mut Parser<'a>, Cursor) -> Result<Self>
method - the Cursor given to said method
represents the Ident of the property name, so it can be reasoned about in order to dispatch to the right
declaration value parsing step.
Fields§
§name: Ident
§colon: Colon
§value: V
§important: Option<BangImportant>
§semicolon: Option<Semicolon>
Trait Implementations§
Source§impl<'a, V: Clone + DeclarationValue<'a>> Clone for Declaration<'a, V>
impl<'a, V: Clone + DeclarationValue<'a>> Clone for Declaration<'a, V>
Source§fn clone(&self) -> Declaration<'a, V>
fn clone(&self) -> Declaration<'a, V>
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<'a, V: Debug + DeclarationValue<'a>> Debug for Declaration<'a, V>
impl<'a, V: Debug + DeclarationValue<'a>> Debug for Declaration<'a, V>
Source§impl<'a, V: Hash + DeclarationValue<'a>> Hash for Declaration<'a, V>
impl<'a, V: Hash + DeclarationValue<'a>> Hash for Declaration<'a, V>
Source§impl<'a, V: Ord + DeclarationValue<'a>> Ord for Declaration<'a, V>
impl<'a, V: Ord + DeclarationValue<'a>> Ord for Declaration<'a, V>
Source§fn cmp(&self, other: &Declaration<'a, V>) -> Ordering
fn cmp(&self, other: &Declaration<'a, V>) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl<'a, V: DeclarationValue<'a>> Parse<'a> for Declaration<'a, V>
impl<'a, V: DeclarationValue<'a>> Parse<'a> for Declaration<'a, V>
Source§impl<'a, V: PartialEq + DeclarationValue<'a>> PartialEq for Declaration<'a, V>
impl<'a, V: PartialEq + DeclarationValue<'a>> PartialEq for Declaration<'a, V>
Source§impl<'a, V: PartialOrd + DeclarationValue<'a>> PartialOrd for Declaration<'a, V>
impl<'a, V: PartialOrd + DeclarationValue<'a>> PartialOrd for Declaration<'a, V>
Source§impl<'a, V: DeclarationValue<'a>> Peek<'a> for Declaration<'a, V>
impl<'a, V: DeclarationValue<'a>> Peek<'a> for Declaration<'a, V>
Source§impl<'a, V> Serialize for Declaration<'a, V>where
V: Serialize + DeclarationValue<'a>,
impl<'a, V> Serialize for Declaration<'a, V>where
V: Serialize + DeclarationValue<'a>,
Source§impl<'a, V: DeclarationValue<'a> + ToCursors> ToCursors for Declaration<'a, V>
impl<'a, V: DeclarationValue<'a> + ToCursors> ToCursors for Declaration<'a, V>
fn to_cursors(&self, s: &mut impl CursorSink)
Source§impl<'a, V: DeclarationValue<'a> + ToSpan> ToSpan for Declaration<'a, V>
impl<'a, V: DeclarationValue<'a> + ToSpan> ToSpan for Declaration<'a, V>
impl<'a, V: Eq + DeclarationValue<'a>> Eq for Declaration<'a, V>
impl<'a, V: DeclarationValue<'a>> StructuralPartialEq for Declaration<'a, V>
Auto Trait Implementations§
impl<'a, V> Freeze for Declaration<'a, V>where
V: Freeze,
impl<'a, V> RefUnwindSafe for Declaration<'a, V>where
V: RefUnwindSafe,
impl<'a, V> Send for Declaration<'a, V>where
V: Send,
impl<'a, V> Sync for Declaration<'a, V>where
V: Sync,
impl<'a, V> Unpin for Declaration<'a, V>where
V: Unpin,
impl<'a, V> UnwindSafe for Declaration<'a, V>where
V: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Hide the text
§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either [
OwoColorize::fg
] or
a color-specific method, such as [OwoColorize::green
], Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either [
OwoColorize::bg
] or
a color-specific method, such as [OwoColorize::on_yellow
], Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.