pub struct TracingLayer {
pub level: Arc<RwLock<LevelFilter>>,
/* private fields */
}
Fields§
§level: Arc<RwLock<LevelFilter>>
Implementations§
Trait Implementations§
Source§impl<S> Layer<S> for TracingLayerwhere
S: Subscriber,
impl<S> Layer<S> for TracingLayerwhere
S: Subscriber,
Source§fn on_event(&self, event: &Event<'_>, _ctx: Context<'_, S>)
fn on_event(&self, event: &Event<'_>, _ctx: Context<'_, S>)
Notifies this layer that an event has occurred.
§fn on_register_dispatch(&self, subscriber: &Dispatch)
fn on_register_dispatch(&self, subscriber: &Dispatch)
Performs late initialization when installing this layer as a
Subscriber
. Read more§fn register_callsite(&self, metadata: &'static Metadata<'static>) -> Interest
fn register_callsite(&self, metadata: &'static Metadata<'static>) -> Interest
Registers a new callsite with this layer, returning whether or not
the layer is interested in being notified about the callsite, similarly
to
Subscriber::register_callsite
. Read more§fn enabled(&self, metadata: &Metadata<'_>, ctx: Context<'_, S>) -> bool
fn enabled(&self, metadata: &Metadata<'_>, ctx: Context<'_, S>) -> bool
Returns
true
if this layer is interested in a span or event with the
given metadata
in the current [Context
], similarly to
Subscriber::enabled
. Read more§fn on_new_span(&self, attrs: &Attributes<'_>, id: &Id, ctx: Context<'_, S>)
fn on_new_span(&self, attrs: &Attributes<'_>, id: &Id, ctx: Context<'_, S>)
Notifies this layer that a new span was constructed with the given
Attributes
and Id
.§fn on_record(&self, _span: &Id, _values: &Record<'_>, _ctx: Context<'_, S>)
fn on_record(&self, _span: &Id, _values: &Record<'_>, _ctx: Context<'_, S>)
Notifies this layer that a span with the given
Id
recorded the given
values
.§fn on_follows_from(&self, _span: &Id, _follows: &Id, _ctx: Context<'_, S>)
fn on_follows_from(&self, _span: &Id, _follows: &Id, _ctx: Context<'_, S>)
Notifies this layer that a span with the ID
span
recorded that it
follows from the span with the ID follows
.§fn event_enabled(&self, _event: &Event<'_>, _ctx: Context<'_, S>) -> bool
fn event_enabled(&self, _event: &Event<'_>, _ctx: Context<'_, S>) -> bool
§fn on_enter(&self, _id: &Id, _ctx: Context<'_, S>)
fn on_enter(&self, _id: &Id, _ctx: Context<'_, S>)
Notifies this layer that a span with the given ID was entered.
§fn on_exit(&self, _id: &Id, _ctx: Context<'_, S>)
fn on_exit(&self, _id: &Id, _ctx: Context<'_, S>)
Notifies this layer that the span with the given ID was exited.
§fn on_close(&self, _id: Id, _ctx: Context<'_, S>)
fn on_close(&self, _id: Id, _ctx: Context<'_, S>)
Notifies this layer that the span with the given ID has been closed.
§fn on_id_change(&self, _old: &Id, _new: &Id, _ctx: Context<'_, S>)
fn on_id_change(&self, _old: &Id, _new: &Id, _ctx: Context<'_, S>)
Notifies this layer that a span ID has been cloned, and that the
subscriber returned a different ID.
§fn and_then<L>(self, layer: L) -> Layered<L, Self, S>where
L: Layer<S>,
Self: Sized,
fn and_then<L>(self, layer: L) -> Layered<L, Self, S>where
L: Layer<S>,
Self: Sized,
Composes this layer around the given
Layer
, returning a Layered
struct implementing Layer
. Read more§fn with_subscriber(self, inner: S) -> Layered<Self, S>where
Self: Sized,
fn with_subscriber(self, inner: S) -> Layered<Self, S>where
Self: Sized,
Composes this
Layer
with the given Subscriber
, returning a
Layered
struct that implements Subscriber
. Read more§fn with_filter<F>(self, filter: F) -> Filtered<Self, F, S>where
Self: Sized,
F: Filter<S>,
fn with_filter<F>(self, filter: F) -> Filtered<Self, F, S>where
Self: Sized,
F: Filter<S>,
Auto Trait Implementations§
impl Freeze for TracingLayer
impl RefUnwindSafe for TracingLayer
impl Send for TracingLayer
impl Sync for TracingLayer
impl Unpin for TracingLayer
impl UnwindSafe for TracingLayer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Hide the text
§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either [
OwoColorize::fg
] or
a color-specific method, such as [OwoColorize::green
], Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either [
OwoColorize::bg
] or
a color-specific method, such as [OwoColorize::on_yellow
], Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.