pub enum AspectRatioContainerFeature {
Left(LeftParen, AspectRatioContainerFeatureKeyword, Comparison, Ratio, RightParen),
Right(LeftParen, Ratio, Comparison, AspectRatioContainerFeatureKeyword, RightParen),
Range(LeftParen, Ratio, Comparison, AspectRatioContainerFeatureKeyword, Comparison, Ratio, RightParen),
Legacy(LeftParen, AspectRatioContainerFeatureKeyword, Colon, Ratio, RightParen),
}
Variants§
Left(LeftParen, AspectRatioContainerFeatureKeyword, Comparison, Ratio, RightParen)
Right(LeftParen, Ratio, Comparison, AspectRatioContainerFeatureKeyword, RightParen)
Range(LeftParen, Ratio, Comparison, AspectRatioContainerFeatureKeyword, Comparison, Ratio, RightParen)
Legacy(LeftParen, AspectRatioContainerFeatureKeyword, Colon, Ratio, RightParen)
Trait Implementations§
Source§impl Clone for AspectRatioContainerFeature
impl Clone for AspectRatioContainerFeature
Source§fn clone(&self) -> AspectRatioContainerFeature
fn clone(&self) -> AspectRatioContainerFeature
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for AspectRatioContainerFeature
impl Debug for AspectRatioContainerFeature
Source§impl Hash for AspectRatioContainerFeature
impl Hash for AspectRatioContainerFeature
Source§impl Ord for AspectRatioContainerFeature
impl Ord for AspectRatioContainerFeature
Source§fn cmp(&self, other: &AspectRatioContainerFeature) -> Ordering
fn cmp(&self, other: &AspectRatioContainerFeature) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl<'a> Parse<'a> for AspectRatioContainerFeature
impl<'a> Parse<'a> for AspectRatioContainerFeature
Source§impl PartialOrd for AspectRatioContainerFeature
impl PartialOrd for AspectRatioContainerFeature
Source§impl<'a> RangedFeature<'a> for AspectRatioContainerFeature
impl<'a> RangedFeature<'a> for AspectRatioContainerFeature
type Value = Ratio
type FeatureName = AspectRatioContainerFeatureKeyword
Source§fn new_legacy(
open: LeftParen,
ident: Self::FeatureName,
colon: Colon,
value: Self::Value,
close: RightParen,
) -> Result<Self>
fn new_legacy( open: LeftParen, ident: Self::FeatureName, colon: Colon, value: Self::Value, close: RightParen, ) -> Result<Self>
Method for constructing a “legacy” media feature. Legacy features always include a colon token.
Source§fn new_left(
open: LeftParen,
ident: Self::FeatureName,
comparison: Comparison,
value: Self::Value,
close: RightParen,
) -> Result<Self>
fn new_left( open: LeftParen, ident: Self::FeatureName, comparison: Comparison, value: Self::Value, close: RightParen, ) -> Result<Self>
Method for constructing a “left” media feature. This method is called when the parsed tokens encountered
the
<value>
token before the <feature-name>
.Source§fn new_right(
open: LeftParen,
value: Self::Value,
comparison: Comparison,
ident: Self::FeatureName,
close: RightParen,
) -> Result<Self>
fn new_right( open: LeftParen, value: Self::Value, comparison: Comparison, ident: Self::FeatureName, close: RightParen, ) -> Result<Self>
Method for constructing a “right” media feature. This method is called when the parsed tokens
encountered the
<feature-name>
token before the <value>
.Source§fn new_ranged(
open: LeftParen,
left: Self::Value,
left_comparison: Comparison,
ident: Self::FeatureName,
right_comparison: Comparison,
value: Self::Value,
close: RightParen,
) -> Result<Self>
fn new_ranged( open: LeftParen, left: Self::Value, left_comparison: Comparison, ident: Self::FeatureName, right_comparison: Comparison, value: Self::Value, close: RightParen, ) -> Result<Self>
Method for constructing a “ranged” media feature. This method is called when the parsed tokens
encountered the
<value>
token, followed by a <comparison>
, followed by a <feature-name>
, followed by a
<comparison>
followed lastly by a <value>
.fn parse_ranged_feature(p: &mut Parser<'a>) -> Result<Self, Report>
Source§impl ToCursors for AspectRatioContainerFeature
impl ToCursors for AspectRatioContainerFeature
fn to_cursors(&self, s: &mut impl CursorSink)
Source§impl VisitableMut for AspectRatioContainerFeature
impl VisitableMut for AspectRatioContainerFeature
fn accept_mut<V: VisitMut>(&mut self, v: &mut V)
impl Copy for AspectRatioContainerFeature
impl Eq for AspectRatioContainerFeature
impl StructuralPartialEq for AspectRatioContainerFeature
Auto Trait Implementations§
impl Freeze for AspectRatioContainerFeature
impl RefUnwindSafe for AspectRatioContainerFeature
impl Send for AspectRatioContainerFeature
impl Sync for AspectRatioContainerFeature
impl Unpin for AspectRatioContainerFeature
impl UnwindSafe for AspectRatioContainerFeature
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Hide the text
§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either [
OwoColorize::fg
] or
a color-specific method, such as [OwoColorize::green
], Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either [
OwoColorize::bg
] or
a color-specific method, such as [OwoColorize::on_yellow
], Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.