pub enum ColorMediaFeature {
Left(LeftParen, Ident, Comparison, CSSInt, RightParen),
Right(LeftParen, CSSInt, Comparison, Ident, RightParen),
Range(LeftParen, CSSInt, Comparison, Ident, Comparison, CSSInt, RightParen),
Min(LeftParen, Ident, Colon, CSSInt, RightParen),
Max(LeftParen, Ident, Colon, CSSInt, RightParen),
Exact(LeftParen, Ident, Colon, CSSInt, RightParen),
}Variants§
Left(LeftParen, Ident, Comparison, CSSInt, RightParen)
Right(LeftParen, CSSInt, Comparison, Ident, RightParen)
Range(LeftParen, CSSInt, Comparison, Ident, Comparison, CSSInt, RightParen)
Min(LeftParen, Ident, Colon, CSSInt, RightParen)
CssAtomSet::MinColor
Max(LeftParen, Ident, Colon, CSSInt, RightParen)
CssAtomSet::MaxColor
Exact(LeftParen, Ident, Colon, CSSInt, RightParen)
Trait Implementations§
Source§impl Clone for ColorMediaFeature
impl Clone for ColorMediaFeature
Source§fn clone(&self) -> ColorMediaFeature
fn clone(&self) -> ColorMediaFeature
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ColorMediaFeature
impl Debug for ColorMediaFeature
Source§impl Hash for ColorMediaFeature
impl Hash for ColorMediaFeature
Source§impl NodeWithMetadata<CssMetadata> for ColorMediaFeature
impl NodeWithMetadata<CssMetadata> for ColorMediaFeature
Source§fn self_metadata(&self) -> CssMetadata
fn self_metadata(&self) -> CssMetadata
Returns the metadata contributed by this node itself, not including children.
Most nodes don’t contribute metadata, so can simply return
M::default().
Nodes like StyleRule or AtRules should return their own node kind flags here.Source§fn metadata(&self) -> CssMetadata
fn metadata(&self) -> CssMetadata
Returns the complete aggregated metadata for this node (self + children).
Default implementation merges children’s metadata with self_metadata().
Source§impl Ord for ColorMediaFeature
impl Ord for ColorMediaFeature
Source§fn cmp(&self, other: &ColorMediaFeature) -> Ordering
fn cmp(&self, other: &ColorMediaFeature) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl<'a> Parse<'a> for ColorMediaFeature
impl<'a> Parse<'a> for ColorMediaFeature
Source§impl PartialEq for ColorMediaFeature
impl PartialEq for ColorMediaFeature
Source§impl PartialOrd for ColorMediaFeature
impl PartialOrd for ColorMediaFeature
Source§impl QueryableNode for ColorMediaFeature
impl QueryableNode for ColorMediaFeature
Source§const NODE_ID: NodeId = crate::NodeId::ColorMediaFeature
const NODE_ID: NodeId = crate::NodeId::ColorMediaFeature
Unique identifier for this node type.
fn node_id(&self) -> NodeId
Source§fn get_property(&self, _kind: PropertyKind) -> Option<Cursor>
fn get_property(&self, _kind: PropertyKind) -> Option<Cursor>
Returns a cursor for the given property kind, if the node has that property.
Used by attribute selectors to extract values from nodes. Read more
Source§impl<'a> RangedFeature<'a> for ColorMediaFeature
impl<'a> RangedFeature<'a> for ColorMediaFeature
Source§fn new_max(
open: LeftParen,
ident: Ident,
colon: Colon,
value: Self::Value,
close: RightParen,
) -> Result<Self>
fn new_max( open: LeftParen, ident: Ident, colon: Colon, value: Self::Value, close: RightParen, ) -> Result<Self>
CssAtomSet::MaxColor
Source§fn new_min(
open: LeftParen,
ident: Ident,
colon: Colon,
value: Self::Value,
close: RightParen,
) -> Result<Self>
fn new_min( open: LeftParen, ident: Ident, colon: Colon, value: Self::Value, close: RightParen, ) -> Result<Self>
CssAtomSet::MinColor
type Value = CSSInt
Source§fn new_exact(
open: LeftParen,
ident: Ident,
colon: Colon,
value: Self::Value,
close: RightParen,
) -> Result<Self>
fn new_exact( open: LeftParen, ident: Ident, colon: Colon, value: Self::Value, close: RightParen, ) -> Result<Self>
Method for constructing a “exact” media feature. Exact features always include a colon token.
Source§fn new_left(
open: LeftParen,
ident: Ident,
comparison: Comparison,
value: Self::Value,
close: RightParen,
) -> Result<Self>
fn new_left( open: LeftParen, ident: Ident, comparison: Comparison, value: Self::Value, close: RightParen, ) -> Result<Self>
Method for constructing a “left” media feature. This method is called when the parsed tokens encountered
the
<value> token before the <feature-name>.Source§fn new_right(
open: LeftParen,
value: Self::Value,
comparison: Comparison,
ident: Ident,
close: RightParen,
) -> Result<Self>
fn new_right( open: LeftParen, value: Self::Value, comparison: Comparison, ident: Ident, close: RightParen, ) -> Result<Self>
Method for constructing a “right” media feature. This method is called when the parsed tokens
encountered the
<feature-name> token before the <value>.Source§fn new_ranged(
open: LeftParen,
left: Self::Value,
left_comparison: Comparison,
ident: Ident,
right_comparison: Comparison,
value: Self::Value,
close: RightParen,
) -> Result<Self>
fn new_ranged( open: LeftParen, left: Self::Value, left_comparison: Comparison, ident: Ident, right_comparison: Comparison, value: Self::Value, close: RightParen, ) -> Result<Self>
Method for constructing a “ranged” media feature. This method is called when the parsed tokens
encountered the
<value> token, followed by a <comparison>, followed by a <feature-name>, followed by a
<comparison> followed lastly by a <value>.fn parse_ranged_feature<I, A>( p: &mut Parser<'a, I>, name: &A, min: Option<&A>, max: Option<&A>, ) -> Result<Self, Diagnostic>
Source§impl SemanticEq for ColorMediaFeature
impl SemanticEq for ColorMediaFeature
Source§fn semantic_eq(&self, other: &Self) -> bool
fn semantic_eq(&self, other: &Self) -> bool
Returns
true if self and other are semantically equal.Source§impl Serialize for ColorMediaFeature
impl Serialize for ColorMediaFeature
Source§impl ToCursors for ColorMediaFeature
impl ToCursors for ColorMediaFeature
fn to_cursors(&self, s: &mut impl CursorSink)
Source§impl VisitableMut for ColorMediaFeature
impl VisitableMut for ColorMediaFeature
fn accept_mut<V: VisitMut>(&mut self, v: &mut V)
impl Copy for ColorMediaFeature
impl Eq for ColorMediaFeature
impl StructuralPartialEq for ColorMediaFeature
Auto Trait Implementations§
impl Freeze for ColorMediaFeature
impl RefUnwindSafe for ColorMediaFeature
impl Send for ColorMediaFeature
impl Sync for ColorMediaFeature
impl Unpin for ColorMediaFeature
impl UnwindSafe for ColorMediaFeature
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Hide the text
§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either [
OwoColorize::fg] or
a color-specific method, such as [OwoColorize::green], Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either [
OwoColorize::bg] or
a color-specific method, such as [OwoColorize::on_yellow], Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.