pub enum GlyphOrientationVerticalStyleValue {
    Auto(Ident),
    Literal0deg(Dimension),
    Literal90deg(Dimension),
    Literal0(CSSInt),
    Literal90(CSSInt),
}Expand description
Represents the style value for glyph-orientation-vertical as defined in css-writing-modes-4.
The glyph-orientation-vertical CSS property sets the orientation of glyphs in text rendered in a vertical writing mode.
The grammar is defined as:
auto | 0deg | 90deg | 0 | 90https://drafts.csswg.org/css-writing-modes-4/#glyph-orientation-vertical
Variants§
Trait Implementations§
Source§impl Clone for GlyphOrientationVerticalStyleValue
 
impl Clone for GlyphOrientationVerticalStyleValue
Source§fn clone(&self) -> GlyphOrientationVerticalStyleValue
 
fn clone(&self) -> GlyphOrientationVerticalStyleValue
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moreSource§impl DeclarationMetadata for GlyphOrientationVerticalStyleValue
 
impl DeclarationMetadata for GlyphOrientationVerticalStyleValue
Source§fn property_group() -> PropertyGroup
 
fn property_group() -> PropertyGroup
Returns which CSS specification(s) this property belongs to.
This allows tracking which CSS modules are used in a stylesheet.
Source§fn computed_value_type() -> ComputedValueType
 
fn computed_value_type() -> ComputedValueType
Returns how the computed value is calculated from the specified value.
Source§fn canonical_order() -> Option<&'static str>
 
fn canonical_order() -> Option<&'static str>
Returns the canonical order for serialization (e.g., “per grammar”, “unique”).
Returns None if not specified or not applicable.
Source§fn applies_to() -> AppliesTo
 
fn applies_to() -> AppliesTo
Determines what types of frames this rule applies to
Source§fn percentages() -> Percentages
 
fn percentages() -> Percentages
Determines how this style value resolves percentages, if they are allowed as values
Source§fn animation_type() -> AnimationType
 
fn animation_type() -> AnimationType
Returns how this style value animates
Source§fn is_shorthand() -> bool
 
fn is_shorthand() -> bool
Determines if this style value is a “shorthand” value, meaning it is comprised of other “longhand” style values.
Source§fn is_longhand() -> bool
 
fn is_longhand() -> bool
Determines if this style value is a “longhand” value, meaning a “shorthand” style value exists that could also
express this.
Source§fn shorthand_group() -> CssAtomSet
 
fn shorthand_group() -> CssAtomSet
Returns the declaration ID of the shorthand that this property is part of.
If this is not a longhand then it will be 
CssAtomSet::_None.Source§fn logical_property_group() -> Option<CssAtomSet>
 
fn logical_property_group() -> Option<CssAtomSet>
Returns the logical property group this property belongs to (e.g., “Margin”, “Border”).
This groups related logical/physical properties together.
Returns None if this is not part of a logical property group.
Source§fn box_side() -> BoxSide
 
fn box_side() -> BoxSide
Returns which side(s) of the box this property applies to.
For example, 
margin-top returns BoxSide::Top, while margin returns all sides.
Returns BoxSide::none() if the property doesn’t apply to a specific side.Source§fn box_portion() -> BoxPortion
 
fn box_portion() -> BoxPortion
Returns which portion(s) of the box model this property affects.
For example, 
margin-top returns BoxPortion::Margin, border-width returns BoxPortion::Border.
Returns BoxPortion::none() if the property doesn’t affect the box model.Source§impl Ord for GlyphOrientationVerticalStyleValue
 
impl Ord for GlyphOrientationVerticalStyleValue
Source§fn cmp(&self, other: &GlyphOrientationVerticalStyleValue) -> Ordering
 
fn cmp(&self, other: &GlyphOrientationVerticalStyleValue) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
    Self: Sized,
 
fn max(self, other: Self) -> Selfwhere
    Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl<'a> Parse<'a> for GlyphOrientationVerticalStyleValue
 
impl<'a> Parse<'a> for GlyphOrientationVerticalStyleValue
Source§impl PartialEq for GlyphOrientationVerticalStyleValue
 
impl PartialEq for GlyphOrientationVerticalStyleValue
Source§fn eq(&self, other: &GlyphOrientationVerticalStyleValue) -> bool
 
fn eq(&self, other: &GlyphOrientationVerticalStyleValue) -> bool
Tests for 
self and other values to be equal, and is used by ==.Source§impl PartialOrd for GlyphOrientationVerticalStyleValue
 
impl PartialOrd for GlyphOrientationVerticalStyleValue
Source§impl<'a> Peek<'a> for GlyphOrientationVerticalStyleValue
 
impl<'a> Peek<'a> for GlyphOrientationVerticalStyleValue
Source§impl SemanticEq for GlyphOrientationVerticalStyleValue
 
impl SemanticEq for GlyphOrientationVerticalStyleValue
Source§fn semantic_eq(&self, other: &Self) -> bool
 
fn semantic_eq(&self, other: &Self) -> bool
Returns 
true if self and other are semantically equal.Source§impl ToCursors for GlyphOrientationVerticalStyleValue
 
impl ToCursors for GlyphOrientationVerticalStyleValue
fn to_cursors(&self, s: &mut impl CursorSink)
Source§impl VisitableMut for GlyphOrientationVerticalStyleValue
 
impl VisitableMut for GlyphOrientationVerticalStyleValue
fn accept_mut<V: VisitMut>(&mut self, v: &mut V)
impl Eq for GlyphOrientationVerticalStyleValue
impl StructuralPartialEq for GlyphOrientationVerticalStyleValue
Auto Trait Implementations§
impl Freeze for GlyphOrientationVerticalStyleValue
impl RefUnwindSafe for GlyphOrientationVerticalStyleValue
impl Send for GlyphOrientationVerticalStyleValue
impl Sync for GlyphOrientationVerticalStyleValue
impl Unpin for GlyphOrientationVerticalStyleValue
impl UnwindSafe for GlyphOrientationVerticalStyleValue
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
    T: Clone,
 
impl<T> CloneToUninit for Twhere
    T: Clone,
Source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
 
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<D> OwoColorize for D
 
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
    C: Color,
 
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
    C: Color,
Set the foreground color generically Read more
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
    C: Color,
 
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
    C: Color,
Set the background color generically. Read more
§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
 
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
 
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
 
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
 
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
 
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
 
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
 
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
 
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
 
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
 
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
 
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
 
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
 
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
 
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
 
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
 
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
 
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
 
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
 
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
 
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
 
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
 
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Hide the text
§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
 
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
    Color: DynColor,
 
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
    Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either [
OwoColorize::fg] or
a color-specific method, such as [OwoColorize::green], Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
    Color: DynColor,
 
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
    Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either [
OwoColorize::bg] or
a color-specific method, such as [OwoColorize::on_yellow], Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
    &self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
 
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
    &self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
 
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
 
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
 
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.