pub enum ODevicePixelRatioMediaFeature {
    Left(LeftParen, Ident, Comparison, CSSFloat, RightParen),
    Right(LeftParen, CSSFloat, Comparison, Ident, RightParen),
    Range(LeftParen, CSSFloat, Comparison, Ident, Comparison, CSSFloat, RightParen),
    Min(LeftParen, Ident, Colon, CSSFloat, RightParen),
    Max(LeftParen, Ident, Colon, CSSFloat, RightParen),
    Exact(LeftParen, Ident, Colon, CSSFloat, RightParen),
}Variants§
Left(LeftParen, Ident, Comparison, CSSFloat, RightParen)
Right(LeftParen, CSSFloat, Comparison, Ident, RightParen)
Range(LeftParen, CSSFloat, Comparison, Ident, Comparison, CSSFloat, RightParen)
Min(LeftParen, Ident, Colon, CSSFloat, RightParen)
CssAtomSet::_OMinDevicePixelRatio
Max(LeftParen, Ident, Colon, CSSFloat, RightParen)
CssAtomSet::_OMaxDevicePixelRatio
Exact(LeftParen, Ident, Colon, CSSFloat, RightParen)
Trait Implementations§
Source§impl Clone for ODevicePixelRatioMediaFeature
 
impl Clone for ODevicePixelRatioMediaFeature
Source§fn clone(&self) -> ODevicePixelRatioMediaFeature
 
fn clone(&self) -> ODevicePixelRatioMediaFeature
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read moreSource§impl Hash for ODevicePixelRatioMediaFeature
 
impl Hash for ODevicePixelRatioMediaFeature
Source§impl Ord for ODevicePixelRatioMediaFeature
 
impl Ord for ODevicePixelRatioMediaFeature
Source§fn cmp(&self, other: &ODevicePixelRatioMediaFeature) -> Ordering
 
fn cmp(&self, other: &ODevicePixelRatioMediaFeature) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
    Self: Sized,
 
fn max(self, other: Self) -> Selfwhere
    Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl<'a> Parse<'a> for ODevicePixelRatioMediaFeature
 
impl<'a> Parse<'a> for ODevicePixelRatioMediaFeature
Source§impl PartialEq for ODevicePixelRatioMediaFeature
 
impl PartialEq for ODevicePixelRatioMediaFeature
Source§fn eq(&self, other: &ODevicePixelRatioMediaFeature) -> bool
 
fn eq(&self, other: &ODevicePixelRatioMediaFeature) -> bool
Tests for 
self and other values to be equal, and is used by ==.Source§impl PartialOrd for ODevicePixelRatioMediaFeature
 
impl PartialOrd for ODevicePixelRatioMediaFeature
Source§impl<'a> RangedFeature<'a> for ODevicePixelRatioMediaFeature
 
impl<'a> RangedFeature<'a> for ODevicePixelRatioMediaFeature
Source§fn new_max(
    open: LeftParen,
    ident: Ident,
    colon: Colon,
    value: Self::Value,
    close: RightParen,
) -> Result<Self>
 
fn new_max( open: LeftParen, ident: Ident, colon: Colon, value: Self::Value, close: RightParen, ) -> Result<Self>
CssAtomSet::_OMaxDevicePixelRatio
Source§fn new_min(
    open: LeftParen,
    ident: Ident,
    colon: Colon,
    value: Self::Value,
    close: RightParen,
) -> Result<Self>
 
fn new_min( open: LeftParen, ident: Ident, colon: Colon, value: Self::Value, close: RightParen, ) -> Result<Self>
CssAtomSet::_OMinDevicePixelRatio
type Value = CSSFloat
Source§fn new_exact(
    open: LeftParen,
    ident: Ident,
    colon: Colon,
    value: Self::Value,
    close: RightParen,
) -> Result<Self>
 
fn new_exact( open: LeftParen, ident: Ident, colon: Colon, value: Self::Value, close: RightParen, ) -> Result<Self>
Method for constructing a “exact” media feature. Exact features always include a colon token.
Source§fn new_left(
    open: LeftParen,
    ident: Ident,
    comparison: Comparison,
    value: Self::Value,
    close: RightParen,
) -> Result<Self>
 
fn new_left( open: LeftParen, ident: Ident, comparison: Comparison, value: Self::Value, close: RightParen, ) -> Result<Self>
Method for constructing a “left” media feature. This method is called when the parsed tokens encountered
the 
<value> token before the <feature-name>.Source§fn new_right(
    open: LeftParen,
    value: Self::Value,
    comparison: Comparison,
    ident: Ident,
    close: RightParen,
) -> Result<Self>
 
fn new_right( open: LeftParen, value: Self::Value, comparison: Comparison, ident: Ident, close: RightParen, ) -> Result<Self>
Method for constructing a “right” media feature. This method is called when the parsed tokens
encountered the 
<feature-name> token before the <value>.Source§fn new_ranged(
    open: LeftParen,
    left: Self::Value,
    left_comparison: Comparison,
    ident: Ident,
    right_comparison: Comparison,
    value: Self::Value,
    close: RightParen,
) -> Result<Self>
 
fn new_ranged( open: LeftParen, left: Self::Value, left_comparison: Comparison, ident: Ident, right_comparison: Comparison, value: Self::Value, close: RightParen, ) -> Result<Self>
Method for constructing a “ranged” media feature. This method is called when the parsed tokens
encountered the 
<value> token, followed by a <comparison>, followed by a <feature-name>, followed by a
<comparison> followed lastly by a <value>.fn parse_ranged_feature<I, A>( p: &mut Parser<'a, I>, name: &A, min: Option<&A>, max: Option<&A>, ) -> Result<Self, Diagnostic>
Source§impl SemanticEq for ODevicePixelRatioMediaFeature
 
impl SemanticEq for ODevicePixelRatioMediaFeature
Source§fn semantic_eq(&self, other: &Self) -> bool
 
fn semantic_eq(&self, other: &Self) -> bool
Returns 
true if self and other are semantically equal.Source§impl ToCursors for ODevicePixelRatioMediaFeature
 
impl ToCursors for ODevicePixelRatioMediaFeature
fn to_cursors(&self, s: &mut impl CursorSink)
impl Copy for ODevicePixelRatioMediaFeature
impl Eq for ODevicePixelRatioMediaFeature
impl StructuralPartialEq for ODevicePixelRatioMediaFeature
Auto Trait Implementations§
impl Freeze for ODevicePixelRatioMediaFeature
impl RefUnwindSafe for ODevicePixelRatioMediaFeature
impl Send for ODevicePixelRatioMediaFeature
impl Sync for ODevicePixelRatioMediaFeature
impl Unpin for ODevicePixelRatioMediaFeature
impl UnwindSafe for ODevicePixelRatioMediaFeature
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
    T: Clone,
 
impl<T> CloneToUninit for Twhere
    T: Clone,
Source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
 
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<D> OwoColorize for D
 
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
    C: Color,
 
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
    C: Color,
Set the foreground color generically Read more
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
    C: Color,
 
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
    C: Color,
Set the background color generically. Read more
§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
 
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
 
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
 
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
 
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
 
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
 
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
 
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
 
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
 
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
 
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
 
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
 
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
 
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
 
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
 
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
 
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
 
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
 
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
 
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
 
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
 
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
 
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Hide the text
§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
 
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
    Color: DynColor,
 
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
    Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either [
OwoColorize::fg] or
a color-specific method, such as [OwoColorize::green], Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
    Color: DynColor,
 
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
    Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either [
OwoColorize::bg] or
a color-specific method, such as [OwoColorize::on_yellow], Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
    &self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
 
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Set the foreground color to a specific RGB value.
§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
    &self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
 
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Set the background color to a specific RGB value.
§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
 
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Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.