pub enum WebkitTransform2dMediaFeature {
WithValue(LeftParen, Ident, Colon, BooleanKeyword, RightParen),
Bare(LeftParen, Ident, RightParen),
}Variants§
WithValue(LeftParen, Ident, Colon, BooleanKeyword, RightParen)
Bare(LeftParen, Ident, RightParen)
Trait Implementations§
Source§impl Clone for WebkitTransform2dMediaFeature
impl Clone for WebkitTransform2dMediaFeature
Source§fn clone(&self) -> WebkitTransform2dMediaFeature
fn clone(&self) -> WebkitTransform2dMediaFeature
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'a> DiscreteFeature<'a> for WebkitTransform2dMediaFeature
impl<'a> DiscreteFeature<'a> for WebkitTransform2dMediaFeature
type Value = BooleanKeyword
fn parse_discrete_feature<I>( p: &mut Parser<'a, I>, atom: &'static dyn DynAtomSet, ) -> Result<(LeftParen, Ident, Option<(Colon, Self::Value)>, RightParen), Diagnostic>
Source§impl Hash for WebkitTransform2dMediaFeature
impl Hash for WebkitTransform2dMediaFeature
Source§impl NodeWithMetadata<CssMetadata> for WebkitTransform2dMediaFeature
impl NodeWithMetadata<CssMetadata> for WebkitTransform2dMediaFeature
Source§fn self_metadata(&self) -> CssMetadata
fn self_metadata(&self) -> CssMetadata
Returns the metadata contributed by this node itself, not including children.
Most nodes don’t contribute metadata, so can simply return
M::default().
Nodes like StyleRule or AtRules should return their own node kind flags here.Source§fn metadata(&self) -> CssMetadata
fn metadata(&self) -> CssMetadata
Returns the complete aggregated metadata for this node (self + children).
Default implementation merges children’s metadata with self_metadata().
Source§impl Ord for WebkitTransform2dMediaFeature
impl Ord for WebkitTransform2dMediaFeature
Source§fn cmp(&self, other: &WebkitTransform2dMediaFeature) -> Ordering
fn cmp(&self, other: &WebkitTransform2dMediaFeature) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl<'a> Parse<'a> for WebkitTransform2dMediaFeature
impl<'a> Parse<'a> for WebkitTransform2dMediaFeature
Source§impl PartialEq for WebkitTransform2dMediaFeature
impl PartialEq for WebkitTransform2dMediaFeature
Source§fn eq(&self, other: &WebkitTransform2dMediaFeature) -> bool
fn eq(&self, other: &WebkitTransform2dMediaFeature) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl PartialOrd for WebkitTransform2dMediaFeature
impl PartialOrd for WebkitTransform2dMediaFeature
Source§impl QueryableNode for WebkitTransform2dMediaFeature
impl QueryableNode for WebkitTransform2dMediaFeature
Source§const NODE_ID: NodeId = crate::NodeId::WebkitTransform2dMediaFeature
const NODE_ID: NodeId = crate::NodeId::WebkitTransform2dMediaFeature
Unique identifier for this node type.
fn node_id(&self) -> NodeId
Source§fn get_property(&self, _kind: PropertyKind) -> Option<Cursor>
fn get_property(&self, _kind: PropertyKind) -> Option<Cursor>
Returns a cursor for the given property kind, if the node has that property.
Used by attribute selectors to extract values from nodes. Read more
Source§impl SemanticEq for WebkitTransform2dMediaFeature
impl SemanticEq for WebkitTransform2dMediaFeature
Source§fn semantic_eq(&self, other: &Self) -> bool
fn semantic_eq(&self, other: &Self) -> bool
Returns
true if self and other are semantically equal.Source§impl ToCursors for WebkitTransform2dMediaFeature
impl ToCursors for WebkitTransform2dMediaFeature
fn to_cursors(&self, s: &mut impl CursorSink)
Source§impl VisitableMut for WebkitTransform2dMediaFeature
impl VisitableMut for WebkitTransform2dMediaFeature
fn accept_mut<V: VisitMut>(&mut self, v: &mut V)
impl Copy for WebkitTransform2dMediaFeature
impl Eq for WebkitTransform2dMediaFeature
impl StructuralPartialEq for WebkitTransform2dMediaFeature
Auto Trait Implementations§
impl Freeze for WebkitTransform2dMediaFeature
impl RefUnwindSafe for WebkitTransform2dMediaFeature
impl Send for WebkitTransform2dMediaFeature
impl Sync for WebkitTransform2dMediaFeature
impl Unpin for WebkitTransform2dMediaFeature
impl UnwindSafe for WebkitTransform2dMediaFeature
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
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Set the foreground color generically Read more
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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Set the background color generically. Read more
§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
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Change the foreground color to bright yellow
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Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
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Change the background color to bright magenta
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Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
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§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
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Change the foreground color to bright white
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Change the background color to bright white
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fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Hide the text
§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
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Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either [
OwoColorize::fg] or
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Color: DynColor,
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Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either [
OwoColorize::bg] or
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&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the background color to a specific RGB value.
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Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.